Oh i see, i was thinking about something like that.
That you very much for your reply and your time Fabrice.

I have just one more question.
Is it possible to execute some Z ordering with only 2 objects ?
Not the whole scene.

Basically i have a ground with a character on it.
And instead of applying the Z-Ordering on the whole ground, i would
like to apply it only on the faces where my character is situated.
Because Flash is so slow and limited for 3D i am forced to do things
like that...

Thank you again for your time !




On Jan 20, 1:37 am, Fabrice3D <[email protected]> wrote:
> if you want toggle renderers,
> you can use  
> engine.view.renderer = Renderer.INTERSECTING_OBJECTS;
> when you stop enterfame
> then call view.render();
>
> and set
> engine.view.renderer = Renderer.BASIC;
> before set on enterFrame...
>
> to draw something, simply call engine.view.render();
>
> Fabrice
>
> On Jan 19, 2011, at 5:23 PM, Julien wrote:
>
> > Hi all !
>
> > I would like to correct the Z-ordering of my scene with
> > Renderer.INTERSECTING_OBJECTS.
> > It is working very good but i would like to execute it only 1 frame.
>
> > Right now, i use it like this :
> > engine.view.renderer = Renderer.INTERSECTING_OBJECTS;
>
> > And the Renderer is constantly updated onEnterFrame.
> > It totally kill the framerate of my game.
>
> > So i would like to update the view only for crucial moments.
> > Thank you very much for any help.
>
> > Regards.
>
>

Reply via email to