Oh i see, i was thinking about something like that. That you very much for your reply and your time Fabrice.
I have just one more question. Is it possible to execute some Z ordering with only 2 objects ? Not the whole scene. Basically i have a ground with a character on it. And instead of applying the Z-Ordering on the whole ground, i would like to apply it only on the faces where my character is situated. Because Flash is so slow and limited for 3D i am forced to do things like that... Thank you again for your time ! On Jan 20, 1:37 am, Fabrice3D <[email protected]> wrote: > if you want toggle renderers, > you can use > engine.view.renderer = Renderer.INTERSECTING_OBJECTS; > when you stop enterfame > then call view.render(); > > and set > engine.view.renderer = Renderer.BASIC; > before set on enterFrame... > > to draw something, simply call engine.view.render(); > > Fabrice > > On Jan 19, 2011, at 5:23 PM, Julien wrote: > > > Hi all ! > > > I would like to correct the Z-ordering of my scene with > > Renderer.INTERSECTING_OBJECTS. > > It is working very good but i would like to execute it only 1 frame. > > > Right now, i use it like this : > > engine.view.renderer = Renderer.INTERSECTING_OBJECTS; > > > And the Renderer is constantly updated onEnterFrame. > > It totally kill the framerate of my game. > > > So i would like to update the view only for crucial moments. > > Thank you very much for any help. > > > Regards. > >
