“No lights, no camera, no primitives”. Sounds familiar... Like XNA (the 
managed library for DirectX)!

From: Michael Iv 
Sent: Friday, February 04, 2011 1:45 PM
To: [email protected] 
Subject: Re: [away3d] Re: Ten dollars today

I can tell you only based on what I have seen at Adobe Max Molehill 
presentation as well as some info I heard from a friend of mine that got the 
Player for tests from Adobe (being their solution partner).  First you have all 
the current 2.5 API ,and part of it you will use with the Molehill API as you 
will need to push vertices (and triangles) in Vector3D and heavily use Matrix3D 
for their transformation. Now the stress is really on HEAVY USE of this 
stuff.The Molehill is really low level shit (you have got even some Assembly 
chunks there). It is even not like an OpenGL or Direct3D . It does resemble 
these libs in some way ,primary by the way you write the stuff. But think of it 
this way :In Molehill you even don't have a camera ,no lights ,no primitives 
.All the tools you will get will deal with vertices and triangles manipulation 
.So it is really designated for experienced 3d programmers.Anyways, first I am 
sure that Away3D engine will make Molehill "user friendly" ,but if you really 
plan to write your own 3d engine with it, DirectX and OpenGL can be really 
helpful .


On Fri, Feb 4, 2011 at 9:25 PM, John McCormack <[email protected]> wrote:

  On 04/02/2011 18:41, Michael Iv wrote:

    It is going to open a completely new Flash 3d Era ... Were the latest Adobe 
Max showcases not enough to get it ? :)


  I am wondering what kind of classes and methods we will get access to. What 
can we use to our advantage by already knowing Away3D and Papervision3D?

  What kinds of new maths tools will we need? Quaternions, for example?

  Do we just wait, or are there specifics we can get on with now?

  John





-- 

Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
Tel:054-4962254
[email protected]
[email protected]

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