Hi (and thanks for a great tool)
I need to calculate how close to the camera I put a plane so the space
between the plane edge and the screen edge is always the same.
The size of the plane is dynamic.
For now I start my sceen by moving my plane in z until I get the good
size, using:
public function getScreenSize():Object {
var sessionContainer:DisplayObjectContainer =
_view.session.getContainer(_view) as DisplayObjectContainer;
var drawnObject:DisplayObject = sessionContainer.getChildAt(0);
return (drawnObject.getRect(this))
}
Does anyone know a Math formula doing the same thing?
Thanks
jens lofberg
www.cubedesigners.com