Hi,

Target: Away4.0 Alpha
Trunk updated: 14:00 04/03/11


*Question 1:*
*I am attempting to:*
Update *heightMapTerrain* via an animated bitmap with bitmapdata available
that I have created, how would this be done?

*My current result:*
Single render, no update on material update.

Any ideas?



*Question 2:*
How would I extend the range the view renders, seems to cut off quite close
to the camera? Is this something to do with the *hightMapTerrain* or can it
be adjusted? (I've not tested it with flying a primitive off into the
distance yet.



*Question 3:*
How can I animate a tiled texture? This to be done by us via bitmap data now
or something more along the lines of *TransformBitmapMaterial*?



*Question 4:*
I'm guessing the *MaterialLibrary *is instantiated when Away3D view gets
created?






Thanks

Darcey

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