Hi, Target: Away4.0 Alpha Trunk updated: 14:00 04/03/11
*Question 1:* *I am attempting to:* Update *heightMapTerrain* via an animated bitmap with bitmapdata available that I have created, how would this be done? *My current result:* Single render, no update on material update. Any ideas? *Question 2:* How would I extend the range the view renders, seems to cut off quite close to the camera? Is this something to do with the *hightMapTerrain* or can it be adjusted? (I've not tested it with flying a primitive off into the distance yet. *Question 3:* How can I animate a tiled texture? This to be done by us via bitmap data now or something more along the lines of *TransformBitmapMaterial*? *Question 4:* I'm guessing the *MaterialLibrary *is instantiated when Away3D view gets created? Thanks Darcey
