BTW, greetings back to you and everyone else here.

The away3D team has been doing a great job! Just started with away3D 4.
Extremely nice results (ok, also thanks to adobe off course... but still:))

On Mon, Mar 7, 2011 at 5:45 PM, Paul Tondeur <[email protected]> wrote:

> Shhh, don't tell everyone ;-)
>
> On Mon, Mar 7, 2011 at 5:31 PM, Michael Iv <[email protected]> wrote:
>
>> Btw , greetings to Paul , nice to see ex pv3d dudes here ;)
>>
>> Sent from my iPhone
>>
>> On Mar 7, 2011, at 5:52 PM, Paul Tondeur <[email protected]> wrote:
>>
>> Hi Wulf,
>>
>> There is a GIT repository on 
>> <https://github.com/away3d/away3d-core-broomstick>
>> https://github.com/away3d/away3d-core-broomstick, although I have the
>> impression that the google code SVN is where the developers maintain this
>> project. Maybe one of the team members can confirm this.
>>
>> I think it would be a good decision for the team to move to git for
>> development. In that case it would be so much easier for developers to
>> contribute to the project. Just fork it, make changes and send a pull
>> request.
>>
>> In any case, it would be good to mention either on github or google code
>> which source will be the source that is maintained on a daily basis, to
>> prevent confusion.
>>
>> Paul
>>
>> On Mon, Mar 7, 2011 at 4:42 PM, Little Gray Wolfy <<[email protected]>
>> [email protected]> wrote:
>>
>>> Good day, Sirs.
>>>
>>> I have been out of AWAY3D for a bit. Glad to heal 4.0 Alpha is out.
>>> I am seeing an SVN repository here: <http://away3d.googlecode.com/svn>
>>> http://away3d.googlecode.com/svn
>>> Is this the best source for 4.0 or this is the most stable? There is
>>> no indication on the site.
>>>
>>> Also, recently working with Git, I found it much easier to use and
>>> much more flexible then SVN.
>>> So I am wondering if there is a repository on Git. Doesn't have to be,
>>> but I wanted to ask.
>>>
>>> Best.
>>> ~Wulf
>>>
>>>
>>
>

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