"ok, also thanks to adobe off course... " He he ... Sent from my iPhone
On Mar 7, 2011, at 6:48 PM, Paul Tondeur <[email protected]> wrote: > BTW, greetings back to you and everyone else here. > > The away3D team has been doing a great job! Just started with away3D 4. > Extremely nice results (ok, also thanks to adobe off course... but still:)) > > On Mon, Mar 7, 2011 at 5:45 PM, Paul Tondeur <[email protected]> wrote: > Shhh, don't tell everyone ;-) > > On Mon, Mar 7, 2011 at 5:31 PM, Michael Iv <[email protected]> wrote: > Btw , greetings to Paul , nice to see ex pv3d dudes here ;) > > Sent from my iPhone > > On Mar 7, 2011, at 5:52 PM, Paul Tondeur <[email protected]> wrote: > >> Hi Wulf, >> >> There is a GIT repository on >> https://github.com/away3d/away3d-core-broomstick, although I have the >> impression that the google code SVN is where the developers maintain this >> project. Maybe one of the team members can confirm this. >> >> I think it would be a good decision for the team to move to git for >> development. In that case it would be so much easier for developers to >> contribute to the project. Just fork it, make changes and send a pull >> request. >> >> In any case, it would be good to mention either on github or google code >> which source will be the source that is maintained on a daily basis, to >> prevent confusion. >> >> Paul >> >> On Mon, Mar 7, 2011 at 4:42 PM, Little Gray Wolfy <[email protected]> >> wrote: >> Good day, Sirs. >> >> I have been out of AWAY3D for a bit. Glad to heal 4.0 Alpha is out. >> I am seeing an SVN repository here: http://away3d.googlecode.com/svn >> Is this the best source for 4.0 or this is the most stable? There is >> no indication on the site. >> >> Also, recently working with Git, I found it much easier to use and >> much more flexible then SVN. >> So I am wondering if there is a repository on Git. Doesn't have to be, >> but I wanted to ask. >> >> Best. >> ~Wulf >> >> > >
