"ok, also thanks to adobe off course... " 
He he ...

Sent from my iPhone

On Mar 7, 2011, at 6:48 PM, Paul Tondeur <[email protected]> wrote:

> BTW, greetings back to you and everyone else here. 
> 
> The away3D team has been doing a great job! Just started with away3D 4. 
> Extremely nice results (ok, also thanks to adobe off course... but still:))
> 
> On Mon, Mar 7, 2011 at 5:45 PM, Paul Tondeur <[email protected]> wrote:
> Shhh, don't tell everyone ;-)
> 
> On Mon, Mar 7, 2011 at 5:31 PM, Michael Iv <[email protected]> wrote:
> Btw , greetings to Paul , nice to see ex pv3d dudes here ;)
> 
> Sent from my iPhone
> 
> On Mar 7, 2011, at 5:52 PM, Paul Tondeur <[email protected]> wrote:
> 
>> Hi Wulf,
>> 
>> There is a GIT repository on 
>> https://github.com/away3d/away3d-core-broomstick, although I have the 
>> impression that the google code SVN is where the developers maintain this 
>> project. Maybe one of the team members can confirm this.
>> 
>> I think it would be a good decision for the team to move to git for 
>> development. In that case it would be so much easier for developers to 
>> contribute to the project. Just fork it, make changes and send a pull 
>> request.
>> 
>> In any case, it would be good to mention either on github or google code 
>> which source will be the source that is maintained on a daily basis, to 
>> prevent confusion.
>> 
>> Paul
>> 
>> On Mon, Mar 7, 2011 at 4:42 PM, Little Gray Wolfy <[email protected]> 
>> wrote:
>> Good day, Sirs.
>> 
>> I have been out of AWAY3D for a bit. Glad to heal 4.0 Alpha is out.
>> I am seeing an SVN repository here: http://away3d.googlecode.com/svn
>> Is this the best source for 4.0 or this is the most stable? There is
>> no indication on the site.
>> 
>> Also, recently working with Git, I found it much easier to use and
>> much more flexible then SVN.
>> So I am wondering if there is a repository on Git. Doesn't have to be,
>> but I wanted to ask.
>> 
>> Best.
>> ~Wulf
>> 
>> 
> 
> 

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