I've not looked at your code, but.....

There is a bug in trunk where if you try to resize a plane (could be other
primitives too) with any tweener it breaks. Use the branch 3.x for this, I
remember someone saying it works there.

However motion/position tweening is fine.

eg.

TweenLite.to(myCube,5,{x:100,y:100,z:100,rotationX:180,rotationY:180,rotationZ:180});

Should work fine.

D




On 9 March 2011 13:42, richardolsson <[email protected]> wrote:

> Hi,
>
> I haven't looked at your code but this does not sound like an Away3D
> issue. Are you sure that your code is not throwing errors, which stops
> the execution from happening? Also, are you sure that you're not just
> tweening your scene contents off of the screen, which would explain
> the empty screen.
>
>
> Cheers
> /R
>
> On Mar 9, 2:15 pm, Dan Loeb <[email protected]> wrote:
> > I'm having some issues with 3.6 and TweenLite. As soon as i add a
> > TweenLite.to(), Away3D produces a blank screen instead of showing the
> > meshes that were apparent before.
> >
> > http://www.fileize.com/view/c19c7264-185/
> >
> > Included there is the source and models and images.
>

Reply via email to