Have checked for the GPU support on ur phone.. or the version of flash player??
On Mar 16, 4:03 pm, Apollonas <[email protected]> wrote: > I have implemented an Augmented Reality application on Adobe Air for > Android. When I publish my app on the android mobile phone (Nexus One) > the 3D models that I have created don't appear on the screen. On flash > CS5 it is working fine. > > I have used Away3DLite engine and I have imported a 3D collada object. > I have also tried to publish some projects that I found online and I > checked if the the 3D model appears on the screen but it doesn't show > it either. > > Does anyone know how the 3D Models that I have imported in my project > using Away3DLite can be visible when I publish the application on the > android phone? > > Some extra stuff be usefull: > > I'm using GPU rendering > A also using a combination of the following softwares in order to > create my AR application: > > FLARToolkit > FLARManager > Away3DLite > I have created one 3D Model on 3DS MAX and another one on Maya 2010. > > I will really appreciate any advice i can get from you. > > Thank you
