Have checked for the GPU support on ur phone.. or the version of flash
player??

On Mar 16, 4:03 pm, Apollonas <[email protected]> wrote:
> I have implemented an Augmented Reality application on Adobe Air for
> Android. When I publish my app on the android mobile phone (Nexus One)
> the 3D models that I have created don't appear on the screen. On flash
> CS5 it is working fine.
>
> I have used Away3DLite engine and I have imported a 3D collada object.
> I have also tried to publish some projects that I found online and I
> checked if the the 3D model appears on the screen but it doesn't show
> it either.
>
> Does anyone know how the 3D Models that I have imported in my project
> using Away3DLite can be visible when I publish the application on the
> android phone?
>
> Some extra stuff be usefull:
>
> I'm using GPU rendering
> A also using a combination of the following softwares in order to
> create my AR application:
>
> FLARToolkit
> FLARManager
> Away3DLite
> I have created one 3D Model on 3DS MAX and another one on Maya 2010.
>
> I will really appreciate any advice i can get from you.
>
> Thank you

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