George, i think this will help u,

http://www.ubergizmo.com/2010/01/nexus-one-review/


On Mar 16, 4:50 pm, George Liasi <[email protected]>
wrote:
> I have HTC Nexus One but i don't know how to check for the GPU support. The
> version of the flash player is ok.
>
> On 16 March 2011 13:35, Dhiru <[email protected]> wrote:
>
>
>
>
>
>
>
> > Have checked for the GPU support on ur phone.. or the version of flash
> > player??
>
> > On Mar 16, 4:03 pm, Apollonas <[email protected]> wrote:
> > > I have implemented an Augmented Reality application on Adobe Air for
> > > Android. When I publish my app on the android mobile phone (Nexus One)
> > > the 3D models that I have created don't appear on the screen. On flash
> > > CS5 it is working fine.
>
> > > I have used Away3DLite engine and I have imported a 3D collada object.
> > > I have also tried to publish some projects that I found online and I
> > > checked if the the 3D model appears on the screen but it doesn't show
> > > it either.
>
> > > Does anyone know how the 3D Models that I have imported in my project
> > > using Away3DLite can be visible when I publish the application on the
> > > android phone?
>
> > > Some extra stuff be usefull:
>
> > > I'm using GPU rendering
> > > A also using a combination of the following softwares in order to
> > > create my AR application:
>
> > > FLARToolkit
> > > FLARManager
> > > Away3DLite
> > > I have created one 3D Model on 3DS MAX and another one on Maya 2010.
>
> > > I will really appreciate any advice i can get from you.
>
> > > Thank you

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