Hi,

First of all, congrats to all the people involved in Away 3D
development, what you guys are doing is really amazing!

I've been playing with latest version codenamed Broomstick, and one of
the things that I'm struggling with is capturing mouse events. I mean
MouseEvent3D, is it currently implemented? Because I can't get it to
work.

I've tried using Mouse3DManager as well but with no luck.

Can somebody point me in the right direction? I'm trying to capture
when the mouse is over a given mesh and get data from that mesh.

I understand that there are a lot of things that are Work In Progress,
but it never hurts to ask!

Thanks in advance!

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