Hi, First of all, congrats to all the people involved in Away 3D development, what you guys are doing is really amazing!
I've been playing with latest version codenamed Broomstick, and one of the things that I'm struggling with is capturing mouse events. I mean MouseEvent3D, is it currently implemented? Because I can't get it to work. I've tried using Mouse3DManager as well but with no luck. Can somebody point me in the right direction? I'm trying to capture when the mouse is over a given mesh and get data from that mesh. I understand that there are a lot of things that are Work In Progress, but it never hurts to ask! Thanks in advance!
