I need particles for my demo and I would like to render particles with
sprites. However I also need Fustrum Clipping and sprites are gone if
I turn clipping on. However there is work around by turning
objectCulling off, but this cause some problems with clipping.

In this example I have turn objectCulling off so sprites are rendered,
but submarine now has some clipping problems.
http://www.verajankorva.com/liquid/code/build006b/code/build006/bin/Liquid.swf

Any ways to get those sprites working with clipping?

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