I need particles for my demo and I would like to render particles with sprites. However I also need Fustrum Clipping and sprites are gone if I turn clipping on. However there is work around by turning objectCulling off, but this cause some problems with clipping.
In this example I have turn objectCulling off so sprites are rendered, but submarine now has some clipping problems. http://www.verajankorva.com/liquid/code/build006b/code/build006/bin/Liquid.swf Any ways to get those sprites working with clipping?
