Nice one Fabcrice, will be good to have the primitives back :)

I have also added a few feature requests (some from old and some new) to the
broomstick features request Li has setup.

D


On 30 March 2011 08:50, Fabrice3D <[email protected]> wrote:

> Doing extrusions right now, primitives are next.
> So this means RegularPolygon and all the others will be back.
>
> but as Li's said, you can of course write your own in the meanwhile
>
> Fabrice
>
> On Mar 30, 2011, at 1:27 AM, Darcey Lloyd wrote:
>
> Hi,
>
> *Question 1:*
> How would I create a rounded plane in Broomstick? I used to use the
> RegularPolygon class, any chance you could revive this class? I need to tile
> an image on it and offset animate the texture.
>
> *Question 2:*
> How would I apply filters to primitives / loaded models in Broomstick? I
> used to do PrimiveVarName.Filters = [filtersArray]; or via TweenLite/Max.
>
> Thanks
>
> D
>
>
>

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