Nice one Fabcrice, will be good to have the primitives back :) I have also added a few feature requests (some from old and some new) to the broomstick features request Li has setup.
D On 30 March 2011 08:50, Fabrice3D <[email protected]> wrote: > Doing extrusions right now, primitives are next. > So this means RegularPolygon and all the others will be back. > > but as Li's said, you can of course write your own in the meanwhile > > Fabrice > > On Mar 30, 2011, at 1:27 AM, Darcey Lloyd wrote: > > Hi, > > *Question 1:* > How would I create a rounded plane in Broomstick? I used to use the > RegularPolygon class, any chance you could revive this class? I need to tile > an image on it and offset animate the texture. > > *Question 2:* > How would I apply filters to primitives / loaded models in Broomstick? I > used to do PrimiveVarName.Filters = [filtersArray]; or via TweenLite/Max. > > Thanks > > D > > >
