I have attached source code for a real simple demo.  It does nothing other
than show the Trident.  If you compile it with 3.5 libraries, the Trident is
correct.  If you compile with 3.6, the Trident is cockeyed.

There are 2 changes required to switch between the libraries:

-  Comment or uncomment the import of Number3D.
-  Comment or uncomment the routines at the top that say "3.5 Version" or
"3.6 Version".

There's not an awful lot that changes between the two versions other than
whether I user Number3D or Vector3D yet the two Tridents are very
different.  That doesn't seem right.

Can somebody please help?

Best,

BW

Attachment: GWAway3D.mxml
Description: Binary data

Attachment: GWizCamDemo.as
Description: Binary data

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