I have attached source code for a real simple demo. It does nothing other than show the Trident. If you compile it with 3.5 libraries, the Trident is correct. If you compile with 3.6, the Trident is cockeyed.
There are 2 changes required to switch between the libraries: - Comment or uncomment the import of Number3D. - Comment or uncomment the routines at the top that say "3.5 Version" or "3.6 Version". There's not an awful lot that changes between the two versions other than whether I user Number3D or Vector3D yet the two Tridents are very different. That doesn't seem right. Can somebody please help? Best, BW
GWAway3D.mxml
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GWizCamDemo.as
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