Hello,

first of all: great job, I love this engine, keep rockin' !

my propblem:
I've experienced some strange uv-mapping (both BitmapFile- and Bitmap-
Material on a Cube) using the "tile6"-property.

I've created a detailed issue-post with a demo here:
http://www.vatrobot.de/molehill_broomstick/HelloCube_BmpFileMat_Tile6.html

description:

Mapping a 512x512 px texture on a Cube with 'tile6' turned to 'true'
results in a strange uv-map:
- top & bottom area seem to overlap fully (identical)
- right & left area seem to overlap fully (identical)
- right & left area seem to overlap with the back-area partially

Am I doing something wrong?
Any known problems around this issue?

Thanks & kind regards,
Vatrobot

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