I'm going to try it out :)

On Apr 21, 3:52 pm, themightyatom <[email protected]> wrote:
> ...or just use this exporter from Max.
> It hasn't got the same issues as the inbuilt one you probably use.
>
> On Apr 21, 3:39 pm, Sven K <[email protected]> wrote:
>
> > I have experienced that OBJs exported with 3DS have a problem with the
> > normals. You can fix the OBJs generated with 3DS by importing them
> > into Blender and exporting them as OBJ with normals selected in the
> > export window.
>
> > That will fix them.
>
> > Best,
>
> > Sven Kohn
> > Mindprobe Web-Innovationshttp://www.mind-probe.com
>
> >  When you import the 3DS generated OBJ into Blender and do an OBJ
> > export, the OBJ file is fixed and
>
> > On Apr 21, 2:14 pm, themightyatom <[email protected]> wrote:
>
> > > For anyone working with OBJ format, Broomstick and Max, I highly
> > > recommend this import/exporter
>
> > >http://www.brothersoft.com/gw--obj-exporter-182582.html
>
> > > Whereas the built-in exporter doesn't always produce the desired
> > > result in Away, this one seems to.
> > > Recommended settings:http://www.videometry.net/broomstick/OBJExporter.png

Reply via email to