Sorry but currently the AWDExporter I wrote for 3DsMax doesn't work.I have some problems with hex representation of the data which is what AWD does.Fabrice converts floats to hex using his own(pretty unique way must I say ;) ) encoder while MaxScript (as well as most of the languages generally) can only convert integers by default .So basically I currently convert the whole encoder function from AS3 AWDExporter to MaxScript which is kind of poor language (even no built in regExp,so need to use MS NET assemblies).Hope to accomplish it ASAP.
For AWD2 ,Richard wrote here earlier from what I understand that it will take some time as even the format specs are still under dev. On Sun, Apr 24, 2011 at 12:02 AM, joeyparcels <[email protected]> wrote: > This is really cool, Michael. Nice work! Quick question for the > Away3D guys: do we have a rough estimate of how long before the new > AWD2 format (binary version) will be available? And (I know I'm > pushing it here), how long before we have an exporter for 3DS Max? > Thanks! > > On Mar 2, 2:41 am, Michael Iv <[email protected]> wrote: > > Well I should put a "how to do it " for the script . > > > > Honestly I did not test the script using drag and drop (also was not > aware > > it is possible ).. > > But here how it works generally with Maxscript files: > > At the right side panel click "Utilities" > > Then press "max script" button.You should get a Maxscript options > > window.Press "Run script " and navigate to the location of the > script.Select > > it and you should see the interface. > > > > Also it is strange that the original script does work with drag and drop > > because mine is not different in the structure. > > > > Important: In order to export a model: > > > > - it has to be selected in the viewport. > > - It must have a material on it with a bitmap for *diffuse* channel. > > - You must UVW map or UVW unwrap it if you want to get a correct UV > > mapping of the object. > > > > Regards, > > Michael > > > > > > > > > > > > On Wed, Mar 2, 2011 at 12:00 AM, mkecman <[email protected]> wrote: > > > Hey Michael, > > > sorry for this noob question, but when i drag&drop your script in Max > > > 2011 (tried 2010 version too), nothing happens.. i don't get popup > > > window.. > > > i tried original as3geomexporter script, and it's working fine.. > > > > > do you have any suggestions how to get it work? :) (i'm using max 2011 > > > 64bit version) > > > thanks! > > > > > On Mar 1, 8:00 pm, Fabrice3D <[email protected]> wrote: > > > > Well done Michael ;) > > > > > > Fabrice > > > > > > On Mar 1, 2011, at 19:05, Michael Iv <[email protected]> wrote: > > > > > > > He He , just opened Fabrice's Prefab exported awd file and > deciphered > > > the stuff :) Well , it was relatively easy as it is just several lines > of > > > data .Most of the time went to learn that bloody MaxScript (horrible > > > language with bad documentation) > > > > > > > On Tue, Mar 1, 2011 at 7:43 PM, richardolsson < > [email protected]> > > > wrote: > > > > > Nice work Michael! I wasn't aware that there even was a > specification > > > > > for AWD1, or did you just reverse engineer the format? :) > > > > > > > Anyway, great contribution! > > > > > > > Cheers > > > > > /R > > > > > > > On Mar 1, 11:27 am, Michael Iv <[email protected]> wrote: > > > > > > Hi All , I wrote a MaxScript plugin for exporting to AWD (1) More > > > info + the > > > > > > script download is from my blog:http://blog.alladvanced.net > > > > > > > > Any input on bugs etc is appreciated. > > > > > > -- > > > > > > Michael Ivanov ,Programmer > > > > > > Neurotech Solutions Ltd. > > > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp:// > > > blog.alladvanced.net > > > > > > Tel:054-4962254 > > > > > > [email protected] > > > > > > [email protected] > > > > > > > -- > > > > > Michael Ivanov ,Programmer > > > > > Neurotech Solutions Ltd. > > > > > Flex|Air |3D|Unity| > > > > >www.neurotechresearch.com > > > > >http://blog.alladvanced.net > > > > > Tel:054-4962254 > > > > > [email protected] > > > > > [email protected] > > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > > Tel:054-4962254 > > [email protected] > > [email protected] Hide quoted text - > > > > - Show quoted text - -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
