K. Thanks. I noticed whenever I try to export, Max throws an error: "unknown property - diffuseMap" . Just thought I'd let you know. I'm using 3ds Max 2008.
On Apr 23, 6:42 pm, Michael Iv <[email protected]> wrote: > Sorry but currently the AWDExporter I wrote for 3DsMax doesn't work.I have > some problems with hex representation of the data which is what AWD > does.Fabrice converts floats to hex using his own(pretty unique way must I > say ;) ) encoder while MaxScript (as well as most of the languages > generally) can only convert integers by default .So basically I currently > convert the whole encoder function from AS3 AWDExporter to MaxScript which > is kind of poor language (even no built in regExp,so need to use MS NET > assemblies).Hope to accomplish it ASAP. > > For AWD2 ,Richard wrote here earlier from what I understand that it will > take some time as even the format specs are still under dev. > > > > On Sun, Apr 24, 2011 at 12:02 AM, joeyparcels <[email protected]> wrote: > > This is really cool, Michael. Nice work! Quick question for the > > Away3D guys: do we have a rough estimate of how long before the new > > AWD2 format (binary version) will be available? And (I know I'm > > pushing it here), how long before we have an exporter for 3DS Max? > > Thanks! > > > On Mar 2, 2:41 am, Michael Iv <[email protected]> wrote: > > > Well I should put a "how to do it " for the script . > > > > Honestly I did not test the script using drag and drop (also was not > > aware > > > it is possible ).. > > > But here how it works generally with Maxscript files: > > > At the right side panel click "Utilities" > > > Then press "max script" button.You should get a Maxscript options > > > window.Press "Run script " and navigate to the location of the > > script.Select > > > it and you should see the interface. > > > > Also it is strange that the original script does work with drag and drop > > > because mine is not different in the structure. > > > > Important: In order to export a model: > > > > - it has to be selected in the viewport. > > > - It must have a material on it with a bitmap for *diffuse* channel. > > > - You must UVW map or UVW unwrap it if you want to get a correct UV > > > mapping of the object. > > > > Regards, > > > Michael > > > > On Wed, Mar 2, 2011 at 12:00 AM, mkecman <[email protected]> wrote: > > > > Hey Michael, > > > > sorry for this noob question, but when i drag&drop your script in Max > > > > 2011 (tried 2010 version too), nothing happens.. i don't get popup > > > > window.. > > > > i tried original as3geomexporter script, and it's working fine.. > > > > > do you have any suggestions how to get it work? :) (i'm using max 2011 > > > > 64bit version) > > > > thanks! > > > > > On Mar 1, 8:00 pm, Fabrice3D <[email protected]> wrote: > > > > > Well done Michael ;) > > > > > > Fabrice > > > > > > On Mar 1, 2011, at 19:05, Michael Iv <[email protected]> wrote: > > > > > > > He He , just opened Fabrice's Prefab exported awd file and > > deciphered > > > > the stuff :) Well , it was relatively easy as it is just several lines > > of > > > > data .Most of the time went to learn that bloody MaxScript (horrible > > > > language with bad documentation) > > > > > > > On Tue, Mar 1, 2011 at 7:43 PM, richardolsson < > > [email protected]> > > > > wrote: > > > > > > Nice work Michael! I wasn't aware that there even was a > > specification > > > > > > for AWD1, or did you just reverse engineer the format? :) > > > > > > > Anyway, great contribution! > > > > > > > Cheers > > > > > > /R > > > > > > > On Mar 1, 11:27 am, Michael Iv <[email protected]> wrote: > > > > > > > Hi All , I wrote a MaxScript plugin for exporting to AWD (1) More > > > > info + the > > > > > > > script download is from my blog:http://blog.alladvanced.net > > > > > > > > Any input on bugs etc is appreciated. > > > > > > > -- > > > > > > > Michael Ivanov ,Programmer > > > > > > > Neurotech Solutions Ltd. > > > > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp:// > > > > blog.alladvanced.net > > > > > > > Tel:054-4962254 > > > > > > > [email protected] > > > > > > > [email protected] > > > > > > > -- > > > > > > Michael Ivanov ,Programmer > > > > > > Neurotech Solutions Ltd. > > > > > > Flex|Air |3D|Unity| > > > > > >www.neurotechresearch.com > > > > > >http://blog.alladvanced.net > > > > > > Tel:054-4962254 > > > > > > [email protected] > > > > > > [email protected] > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > > > Tel:054-4962254 > > > [email protected] > > > [email protected] Hide quoted text - > > > > - Show quoted text - > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
