K. Thanks.  I noticed whenever I try to export, Max throws an error:
"unknown property - diffuseMap" .   Just thought I'd let you know.
I'm using 3ds Max 2008.

On Apr 23, 6:42 pm, Michael Iv <[email protected]> wrote:
> Sorry but currently the AWDExporter I wrote for 3DsMax doesn't work.I have
> some problems with hex representation of the data which is what AWD
> does.Fabrice converts floats to hex using his own(pretty unique way must I
> say ;) ) encoder while MaxScript (as well as most of the languages
> generally) can only convert integers by default .So basically I currently
> convert the whole encoder function from AS3 AWDExporter to MaxScript which
> is kind of poor language (even no built in regExp,so need to use MS NET
> assemblies).Hope to accomplish it ASAP.
>
> For AWD2 ,Richard wrote here earlier from what I understand that it will
> take some time as even the format specs are still under dev.
>
>
>
> On Sun, Apr 24, 2011 at 12:02 AM, joeyparcels <[email protected]> wrote:
> > This is really cool, Michael.  Nice work!   Quick question for the
> > Away3D guys:  do we have a rough estimate of how long before the new
> > AWD2 format (binary version) will be available?   And (I know I'm
> > pushing it here),  how long before we have an exporter for 3DS Max?
> > Thanks!
>
> > On Mar 2, 2:41 am, Michael Iv <[email protected]> wrote:
> > > Well I should put a "how to do it " for the script .
>
> > > Honestly I did not test the script using drag and drop (also was not
> > aware
> > > it is possible )..
> > > But here how it works generally with Maxscript files:
> > > At the right side panel click "Utilities"
> > > Then press "max script" button.You should get a Maxscript options
> > > window.Press "Run script " and navigate to the location of the
> > script.Select
> > > it and you should see the interface.
>
> > > Also it is strange that the original script does work with drag and drop
> > > because mine is not different in the structure.
>
> > > Important: In order to export a model:
>
> > >    -  it has to be selected in the viewport.
> > >    - It must have a material on it with a bitmap for *diffuse* channel.
> > >    - You must UVW map or UVW unwrap it if you want to get a correct UV
> > >    mapping of the object.
>
> > > Regards,
> > > Michael
>
> > > On Wed, Mar 2, 2011 at 12:00 AM, mkecman <[email protected]> wrote:
> > > > Hey Michael,
> > > > sorry for this noob question, but when i drag&drop your script in Max
> > > > 2011 (tried 2010 version too), nothing happens.. i don't get popup
> > > > window..
> > > > i tried original as3geomexporter script, and it's working fine..
>
> > > > do you have any suggestions how to get it work? :) (i'm using max 2011
> > > > 64bit version)
> > > > thanks!
>
> > > > On Mar 1, 8:00 pm, Fabrice3D <[email protected]> wrote:
> > > > > Well done Michael ;)
>
> > > > > Fabrice
>
> > > > > On Mar 1, 2011, at 19:05, Michael Iv <[email protected]> wrote:
>
> > > > > > He He , just opened Fabrice's Prefab exported awd file and
> > deciphered
> > > > the stuff :)  Well , it was relatively easy as it is just several lines
> > of
> > > >  data .Most of the time went to learn that bloody MaxScript (horrible
> > > > language with bad documentation)
>
> > > > > > On Tue, Mar 1, 2011 at 7:43 PM, richardolsson <
> > [email protected]>
> > > > wrote:
> > > > > > Nice work Michael! I wasn't aware that there even was a
> > specification
> > > > > > for AWD1, or did you just reverse engineer the format? :)
>
> > > > > > Anyway, great contribution!
>
> > > > > > Cheers
> > > > > > /R
>
> > > > > > On Mar 1, 11:27 am, Michael Iv <[email protected]> wrote:
> > > > > > > Hi All , I wrote a MaxScript plugin for exporting to AWD (1) More
> > > > info + the
> > > > > > > script download is from my blog:http://blog.alladvanced.net
>
> > > > > > > Any input on bugs etc is appreciated.
> > > > > > > --
> > > > > > > Michael Ivanov ,Programmer
> > > > > > > Neurotech Solutions Ltd.
> > > > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://
> > > > blog.alladvanced.net
> > > > > > > Tel:054-4962254
> > > > > > > [email protected]
> > > > > > > [email protected]
>
> > > > > > --
> > > > > > Michael Ivanov ,Programmer
> > > > > > Neurotech Solutions Ltd.
> > > > > > Flex|Air |3D|Unity|
> > > > > >www.neurotechresearch.com
> > > > > >http://blog.alladvanced.net
> > > > > > Tel:054-4962254
> > > > > > [email protected]
> > > > > > [email protected]
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> > > Tel:054-4962254
> > > [email protected]
> > > [email protected] Hide quoted text -
>
> > > - Show quoted text -
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]

Reply via email to