Not sure if the color material is creating a bitmap, but bitmaps are faster that color fills, so it's better to use bitmaps for color.
-Pete On Tue, May 3, 2011 at 3:10 PM, Michael Iv <[email protected]> wrote: > Sorry for nagging but can anyone from the team say how many moving Sprite3d > instances Away4 should be capable to render on each frame with decent Fps > with color material applied? > Thanks > > Sent from my iPhone -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
