Not sure if the color material is creating a bitmap, but bitmaps are faster
that color fills, so it's better to use bitmaps for color.

-Pete

On Tue, May 3, 2011 at 3:10 PM, Michael Iv <[email protected]> wrote:

> Sorry for nagging but can anyone from the team say how many moving Sprite3d
> instances Away4 should be capable to render on each frame with decent Fps
> with color material applied?
> Thanks
>
> Sent from my iPhone




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Actionscript 3.0 Flash 3D Graphics Engine

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