http://www.closier.nl/broomstick/mergetest.html

as this example shows, seams you can now show your cubes using Merge class ;)
code added to example on svn.

Fabrice

On May 11, 2011, at 12:02 AM, rjgtav wrote:

> This is strange... when i simply added this method to the rest of the cubes, 
> the FPS just dropped to 0! One curious fact is that the poly count increased 
> to 9k, even with the camera not facing all the cubs... Currently i was using 
> 2 meshes (only 2 types of cubes) and it looks like its showing all the polys 
> of these meshes... Is this the expected beaviour? Or is this a bug (my side 
> or engine's side)?
> 
> P.S.
> The ram, just kept the same value... 25mb... So it was pushing hard from the 
> CPU....
> 
> Thanks for all the support you've been giving...

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