http://www.closier.nl/broomstick/mergetest.html
as this example shows, seams you can now show your cubes using Merge class ;) code added to example on svn. Fabrice On May 11, 2011, at 12:02 AM, rjgtav wrote: > This is strange... when i simply added this method to the rest of the cubes, > the FPS just dropped to 0! One curious fact is that the poly count increased > to 9k, even with the camera not facing all the cubs... Currently i was using > 2 meshes (only 2 types of cubes) and it looks like its showing all the polys > of these meshes... Is this the expected beaviour? Or is this a bug (my side > or engine's side)? > > P.S. > The ram, just kept the same value... 25mb... So it was pushing hard from the > CPU.... > > Thanks for all the support you've been giving...
