So behind the curtain after the merge it is all sent in the single batch tot
the card? Why I haven't thought about this option before....
Well thanks ,going to give it a try today.

Thanks guys .



On Tue, May 24, 2011 at 3:20 PM, Fabrice3D <[email protected]> wrote:

> Is merging of many meshes gives better performance ?
>
> yes it does... a lot.
>
> actually at the point to upload an update.
> added new calls, speeded it and fixed the issues with massive model merges.
>
> Fabrice
>
>
>
> On May 24, 2011, at 1:57 PM, Michael Iv wrote:
>
> How Merge will be helpful in this scenario? .Is merging of many meshes
> gives better performance ?
>
> On Tue, May 24, 2011 at 2:52 PM, John Brookes <[email protected]>wrote:
>
>> No idea with the octree (came to the same conclusion with the far plane).
>>
>> But the buildings thing I would try the merge class.
>>
>>
>
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|
> www.neurotechresearch.com
> http://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]
>
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
Tel:054-4962254
[email protected]
[email protected]

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