So behind the curtain after the merge it is all sent in the single batch tot the card? Why I haven't thought about this option before.... Well thanks ,going to give it a try today.
Thanks guys . On Tue, May 24, 2011 at 3:20 PM, Fabrice3D <[email protected]> wrote: > Is merging of many meshes gives better performance ? > > yes it does... a lot. > > actually at the point to upload an update. > added new calls, speeded it and fixed the issues with massive model merges. > > Fabrice > > > > On May 24, 2011, at 1:57 PM, Michael Iv wrote: > > How Merge will be helpful in this scenario? .Is merging of many meshes > gives better performance ? > > On Tue, May 24, 2011 at 2:52 PM, John Brookes <[email protected]>wrote: > >> No idea with the octree (came to the same conclusion with the far plane). >> >> But the buildings thing I would try the merge class. >> >> > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected] > > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
