Hi - been working on an F16 flying demo. The model is broken into
several parts - fuselage, canopy, missiles, and bombs - all inside an
ObjectContainer3D. During flight I want a view slightly behind and
above the plane as it flies. It seems like a great way to do that
would be to place the camera(view?) inside the container with the
plane, set the pivot point on the F-16, so any movement or rotation
of the container automatically transforms the camera with it. Is
something like that even possible?