there is some more thing i noticed:

When I'm loading 3ds object and cycle trough all mesh elements doing:
(loader.getChildAt(i) as Mesh).bounds.nullify();
 model displays well after load but while camera is close to the model
those triangles that are not in center of camera disappear (some
clipping effect)


When I omit .nullify() and just add loader to scene, some of faces are
not vissible but there is no clipping effect and during zooming camera
(by lowering distance value)

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