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FS#1296 - Updated signal causes total relayout User who did this - Uli Schlachter (psychon) ---------- Yet another new version of this proof of concept. Now, after re-layouting things, only the part of the wibox which really changed are redrawn. I bet this breaks Elv13's "let's ignore the widget's bound and unset the clip"-magic. I also fixed things so that the wibox code automatically emits widget::layout_changed on parent widgets when it is emitted on a child. (There is still potential for optimizations: If a widget is visible in n places, these signals will be emitted n times. This gets us exponential behavior for deep widget hierarchies. However, I do not care enough to do anything about this and this should still behave way better than what we had before.) Oh and since I didn't mention it yet: This code creates a cairo surface, places some widgets on it, forces a redraw of one of these widgets, then forces a relayout for one of the widgets and finally saves the resulting cairo surface to "out.png". During this, it prints a message each time it calls a widget's callback to show that just the minimum amount of callbacks are generated. ---------- One or more files have been attached. More information can be found at the following URL: https://awesome.naquadah.org/bugs/index.php?do=details&task_id=1296#comment4160 You are receiving this message because you have requested it from the Flyspray bugtracking system. If you did not expect this message or don't want to receive mails in future, you can change your notification settings at the URL shown above. -- To unsubscribe, send mail to awesome-devel-unsubscr...@naquadah.org.