Le Mon, 31 May 2010 09:27:56 -0400,
Andrei Thorp <[email protected]> a écrit :

> On Mon, May 31, 2010 at 9:18 AM, Andrei Thorp <[email protected]>
> wrote:
> > On Mon, May 31, 2010 at 6:44 AM, Garrik <[email protected]> wrote:
> >> Le Sat, 29 May 2010 17:04:42 +0200,
> >> "Adrian C." <[email protected]> a écrit :
> >>
> >>> On Fri, 28 May 2010, Tomás Solar Castro wrote:
> >>>
> >>> > I know it and I realize it. It is not the best and most elegant
> >>> > code, but it does the trick
> >>>
> >>> Take the function out of the register() call. Then register the
> >>> function it self as a widget.
> >>>
> >>> vicious.register(mywidget, myfunction, "", 10)
> >>>
> >>
> >> Hi,
> >>
> >> The persentation went well. I made 2 rc.lua files for the
> >> occasion, one using severals widgets from vicious and obvious in a
> >> "floating type" config and another one using only the basic
> >> modules with one hand written widget and prompt. People were
> >> mostly interested in the following ponts:
> >>
> >> -possibilty to have different tiling behaviour on deifferent tags
> >> -ability to reload your config file without quitting awesome
> >> -the lua language using config file
> >> -abilty to be controled only with the keyboard
> >>
> >> Thanks everyone for your advice, if you are insterested in reading
> >> the configs I showed, you can see them at
> >> ftp://garrik.info/code/aweseome/
> >
> > Small typo -- should be ftp://garrik.info/code/awesome/
> >
> 
> It looks like this is something I should know but don't understand.
> How is it that this syntax works?
> 
> mytimer = timer { timeout = 2 }
> 
> I'm also rather concerned by how the rc.basic.lua defines the variable
> mytimer multiple times for different widgets. Are references to the
> timer widget really that inessential?
> 
Well it's just an error of mine, the fact is I used a base rc.lua and
with the bat widget and added the cpu widget in quite a hurry so I
didn't pay attention to the fact thar mytimer was defined two times.

This is corrected now

-- 
Garrik

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