On Thu, 2010-11-18 at 10:32 -0500, Alex Vachon wrote:
> I read and re-read a few times the ideas at
>  http://farsides.com/wiki/Missions_Ideas
> There's a lot of great ideas in there.  

Glad you liked it! : )

> What is the status on creating the concept as a whole?  Where are we
> at in terms of the concept?  

As I was saying in my last email, we're now entering a phase where we'll
try out different approaches with missions, to try to figure out what
works best. We take a bottom-up approach: trying to progressively figure
out the larger concept, based on what works and what doesn't work when
we do missions.

> Who is Gaia?
> Is this a environmental vigilente group?

Yup! That's the organization that would contact you and ask you to work
for them - at least in some of the missions.

> Where or how do we discuss the actual content of the story elements?

Currently the best way to do that is to propose some ideas of missions,
and include some content or story elements in there. It's really open
right now, I don't think we need to care too much about consistency
between the different missions we'll implement - we are looking for the
right formula, so each mission can be seen as a small game prototype in
its own right for now.

So, if you have some ideas, either for the actual content or the story
elements, the best is to try to imagine how to present them as sample
(and small) missions, and write them down on the Missions Ideas page.

Let me know if that's good for you!

Xavier.


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