On Wed, 2010-11-24 at 12:26 -0500, Alex Vachon wrote:
> The mission could be to find out what types of technologies that
> regime is using, searching the web for clues, getting in touch with
> "inside elements" in the (fictitious) country who are sympathetic to
> the environment cause.  When the player plays at this level, he has
> already gained "highest trust" from the organization.  It could be one
> of the top and most difficult missions of the game, involving
> websites, videos and alternate reality game artefacts such as messages
> left on players phones, actors...  In other words, the player is
> immersed in a spy-movie world.

That's an interesting approach, thanks! I like it, and I'd like to
experiment a bit with this. : )

The best way to get a feel of it would be to create a sample mission in
this context - something that wouldn't be too complicated or too big,
but that would allow us to see a concrete action that the player would
undergo.

What do you think would be good to try?

Xavier.


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