On Fri, Jan 28, 2011 at 04:03:57PM +0100, Xavier Antoviaque wrote: > I've just noticed that you created the account "Josh" on the Humanity > Project game - I'm one of the developers, and I'm looking for feedback > on the game. > > We need to decide very soon what will be the next steps for the > development, and it would be really useful to know: > - the things you hated about the game > - the things you loved about the game (if any! : ) ) > > Thanks a lot in advance!
I found the game via the Mozilla "Game On" project. I found the premise fairly interesting at first. Made me think of a modern alternate-reality "Where in the World is Carmen Sandiego". A few notable issues that jumped out at me: - You can play exactly the same mission over again. When I saw the mission description I assumed that meant I could play a variation of that mission (such as with different information needed to track down the agent). I found it disappointing when the mission played out identically. I'd suggest changing it to an explicit "Replay Mission" action for people who want to play the same thing over again. Meanwhile, adding variations on a theme would improve replay value. - The mission that required classifying webpages based on whether they described a given topic set off a lot of alarm bells for me. It struck me as "evil spammers trying to get me to classify pages for them", and it felt like work. Perhaps you just want to do something like Google's "Image Labeler" game, but the way you presented it just didn't feel like a game to me at all, nor did it seem to fit the "secret agent" theme. - Critical: your site at farsides.com rips off content from Ubuntu's home page and stubs out the links. At the bottom of the page, you have a green box with a collection of links that precisely match those at the bottom of ubuntu.com, except all the links lead to "#". At best I'd guess you or your designer copied Ubuntu's homepage as a template; at worst this suggests some kind of evil SEO keyword matching. Either way you need to fix this immediately, and track down why it happened in the first place so you can prevent it from ever happening again. - Josh Triplett _______________________________________________ Farsides mailing list - [email protected] Wiki: http://farsides.com/ List: http://farsides.com/ml/ Forum: http://farsides.com/forum/ Ideas: http://farsides.com/ideas/ Chat: http://farsides.com/chat/

