Forgot to put Smitha in CC - fixed : ) On Wed, 2011-03-09 at 21:07 +0100, Xavier Antoviaque wrote: > Hi Lincoln, > > Good news! We have settled on dates for the trip, if all goes well we > should be in Sao Paulo the week of the 4th of April. Will be very cool > to see you : ) > > I'd like to introduce you to Smitha, who will take care of the > coordination and organization of the trip details. > > Xavier. > > > On Tue, 2011-03-08 at 14:12 +0100, Xavier Antoviaque wrote: > > On Fri, 2011-03-04 at 19:23 -0300, Lincoln de Sousa wrote: > > > > Yup, the minigame isn't great, we have got lots of complaints about it. > > > > We'll need to either improve it (it was coded in a rush for the Mozilla > > > > Game On deadline, and is not very accessible right now) or remove it > > > > altogether imho. > > > > > > Hehe, don't do it before I finish this game :D > > > > Ahah, you still have some time before we end up removing the > > minigame. : ) > > > > Btw if you're interested helping to improve it, don't hesitate to pass > > on ideas. Even better, if you'd like to actually work on it, let me > > know. We're recruiting ;p > > > > > My first mission is to check the interest/availability of my > > > indications to work on a game studio. > > > > Many thanks for that - I really appreciate! > > > > > Is there something special that I need to talk with them? > > > > The job desc would probably help you. Here is a draft - it's not > > finished (we haven't published the ads yet), but it should give you an > > idea: > > > > ============== > > > > FarSides is an online game studio, producing casual multiplayer free > > software games. We are currently developing two games - a secret agent > > game played on the Web, and a card game. > > > > We are looking for a Web Developer to contribute to the development of > > our games. It's a full time position and it's telecommuting work. > > Possibilities of part-time or freelance work. > > > > = The studio = > > > > FarSides is an independent studio, that creates and operates casual > > multi-player games, for an adult target. Our games are free software, > > and we apply the philosophy and methods to the video game genre. For > > example, all the discussions take place within the community, on a > > public mailing-list. We also use a decentralized model - which basically > > means that we work over the Internet, telecommuting from different > > places around the globe. > > > > = Key responsibilities = > > > > * Develop features for our multiplayer online games > > * Collaborate with all other contributors - game design, art, > > other programmers > > * Follow the mailing-list and the forum discussions, interact with > > the community to provide answers and encourage participation. > > * Play the game on a regular basis and interact with other players > > to get a permanent feel of the player's experience > > > > = Profile and qualifications = > > > > Must-have > > > > * Strong development experience with PHP/Ajax/MySQL > > * Proficient with Linux/Apache web hosting server environment > > * Fluent in English and excellent written communication skills. > > Ability to work collaboratively through online medium > > (mailing-list, forums), with contributors and community > > members. > > * Confidence in working publicly and discussing issues openly - > > participation to an open source project requires a high sense of > > transparency > > * Ability to think creatively and analytically > > * Ability to work with high autonomy - telecommuting requires a > > strong sense of self-discipline, proactiveness and taking > > responsibility for deadlines. Great attention to detail. > > * Display a positive, professional attitude with strong work > > ethics. Able to focus on solutions rather than problems. > > > > Pluses > > > > If you meet those qualifications, we are more likely to hire you - > > however, don't worry if you don't: as long as you're willing to learn, > > it's ok. We think that a good part what makes a job interesting is how > > much you learn while doing it. > > > > * Knowledge of object oriented development > > * Experience with unit tests > > * Familiarity with our technical requirements > > * Experience with working with online communities, though not > > necessarily professionally > > * Participated to the development of at least one game > > (professionally or as a hobby), in a programmer position. > > Produced games can be online or offline, but online/multiplayer > > experience a definite plus. > > * Experience in a SCRUM environment > > > > = Employment status = > > > > * Full time contract (with clauses specific to telecommuting) > > * Possibilities of part-time or freelance work. > > > > =============== > > > > > Maybe one or another guy can ask me some > > > thing about money but I can just say that it's not my business :D > > > > No worries talking about money - we try to be as transparent as > > possible, so we usually have those discussions on the public > > mailing-list if it's ok with the person. The salary/price depends on the > > profile, the experience and the local cost of life. The best is to make > > a proposition, and then we discuss it. > > > > > Yes, I think so. So, I have a suggestion: I have some companies and > > > developers in my mind. I can have a talk with each of them and try to > > > confirm their interest. This way we'll have a smaller list of names > > > making it easier to you to meet them. > > > > That would be really perfect, thanks a lot for your help! :D > > > > > Humm, not yet, if you're coming, but I can find some time to go there. > > > I'm currently living in Belo Horizonte but with plans to move soon to > > > Porto Alegre. > > > > I've heard that Porto Alegre is the capital of the Free Software > > community in Brazil - do you confirm? : ) > > > > And great if we could see you in Sao Paolo. : ) Given all the help that > > you'll be providing us, if you want we can cover your transportation > > costs to SP. > > > > > > Yep, the FISL would be perfect, but it's still a bit far away. May be > > > > interesting to come back for it, but hopefully we'll be able to visit > > > > earlier. > > > > > > I like this meeting because of the possibility to meet a lot of > > > developers there but it would be really good to talk with you before > > > this :D > > > > Yup, agreed! > > > > Thanks again, > > > > Xavier. > > > >
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