Exactly, except I would not go for ads : the communities you are tapping into already exist and have "meeting points"...
2010/7/3 Xavier Antoviaque <[email protected]> > Hi, > > I've listened to the audio of the minimum viable product presentation you > gave Josselin, and it was an interesting discussion to hear! (cf > http://venturehacks.com/articles/minimum-viable-product ) > > It definitely goes for the arguments you having putting forward, and I'm > retaining the following points: > > - We need to test game framing & audience - just like you said : ) > - It doesn't necessarily require to actually develop the concept - > running ads and seeing if people click is a good test by itself (which is > what motivated me to start the campaigns, cf my previous post - even > without > a complete framing, it could already be interesting to confirm if the > concept of "hacking" websites makes people react and click) > - Which means that, while we develop the concept, we can certainly use > ads even before developing anything to test the effect it has on people > seeing the ad (aka "smoke testing") > > What do you think? Do you see anything else? > > Xavier. > > _______________________________________________ > Hackit Bar mailing list - [email protected] > > Wiki: http://community.hackit.cx/ > List: http://community.hackit.cx/ml/ > Forum: http://community.hackit.cx/forum/ > Ideas: http://community.hackit.cx/ideas/ > IRC: irc://irc.freenode.net/#politis >
_______________________________________________ Hackit Bar mailing list - [email protected] Wiki: http://community.hackit.cx/ List: http://community.hackit.cx/ml/ Forum: http://community.hackit.cx/forum/ Ideas: http://community.hackit.cx/ideas/ IRC: irc://irc.freenode.net/#politis
