On Thu, 2010-07-22 at 10:03 +0200, david blanchard wrote:
> [David] Can you please give a summary of your modifications ? I could not
> see the diff. 
> You also modified the structure (bullet points hierarchy), it actually
> changes the logic,  I was wondering why. 

I mentioned the points in my email, except for the modifications that
are minor and aesthetic. For the bullet points it comes from the fact
that the presentation was broken on my mailer, I tried to rebuild
something that made sense, you can always change it if you prefer
another way.

I just tried to help, and put it on the wiki to make sure it would be
easily accessible in the future...

> [David] ok, so there would be no specific legal impact of use of proxy
> compared to the use of plugin according to you ? I'm still unclear on this.

There is one, but only when the content of the page is modified - then
it's not good and we could have issues. When the content is sent "as
is", it's just a proxy, and we're fine.

> >       * Define process for licensing of user/freelance/employee
> >         contributions (ideas, code, graphic assets, sounds, texts,
> > level
> >         design data...) and copyright assignment
> >       * Write contract for freelance
> >       * Evaluate risks related to the legal status of volunteers
> >       * Evaluate risks related to the gameplay (hacking on top of
> >         existing websites)
> >       * Evaluate risks related to re-using gameplay from existing
> > genres
> >         of games
> >       * Logo / trademark registration & usage policy (NA & Europe)
> >       * Write ToS (service & sales), privacy policy, CNIL registration
> >       * Company setup, writing statutes and shareholder agreement
> > 
> 
> [David] Sure lets ask for a quote on this, can you contact Olivier please ? 
> One thing, risks related to the gameplay -> we should ask to differentiate
> the two risks, 1) using existing web sites within our game, 2) giving tools
> to users to modify them and distributing the diff.

I think it will be up to him to break it down, no? I will mention it,
but for me this is part of the risk assessment - what we want to do,
from a gameplay perspective, is to use websites, then he can tell us
what are the limits and where, and what are the positioning options to
limit the risks. No?

Xavier.

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