>
>
> > *     The proxy solution keeps the risks of the plugin,  and on top of
> > that adds the fact that some traffic is removed from the websites that
> are
> > seen through our game.
>
> Not sure about the second part of your sentence - in both cases the page
> is downloaded, every time, from the originating website. It's just that
> in one case it goes through our server, in the other not.
>
>
Other way to put my question - according to you is there a general legal
risk in providing a proxy and going through our server for people to access
pages (rather than using a plugin) ?


>
> > *     Data should be under double licence, creative commons but also
> AGPL.
> > Xav please elaborate on that, I did not follow very well.
>
> The way I understand it, the AGPL and CC licenses are incompatible (cf
> http://www.gnu.org/licenses/license-list.html ),
>

Thanks for this complement, I added it to the wiki.
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