> > > > * The proxy solution keeps the risks of the plugin, and on top of > > that adds the fact that some traffic is removed from the websites that > are > > seen through our game. > > Not sure about the second part of your sentence - in both cases the page > is downloaded, every time, from the originating website. It's just that > in one case it goes through our server, in the other not. > > Other way to put my question - according to you is there a general legal risk in providing a proxy and going through our server for people to access pages (rather than using a plugin) ?
> > > * Data should be under double licence, creative commons but also > AGPL. > > Xav please elaborate on that, I did not follow very well. > > The way I understand it, the AGPL and CC licenses are incompatible (cf > http://www.gnu.org/licenses/license-list.html ), > Thanks for this complement, I added it to the wiki.
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