I did a first draft of the AI gameplay,
http://community.hackit.cx/wiki/AI_Gameplay , inspired from farmville (
http://community.hackit.cx/wiki/Farmville_Gameplay ) and a little bit from
Sims too.

There are still some missing parts, and the scope is probably too large for
one iteration, but we can discuss the basic ideas already and then reduce
the scope so that it fits in an iteration. For instance, consumable and non
consumable items might not be necessary at this point but I added them to
stick to some Sims/FV gameplay loops.

Xav I had to break your former gameplay page in order to follow my structure
and try to get close to FV, feel free to use history to take back the
elements you want to re-integrate in the page.

thx
D
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