Hi Michael, Thx for the mail. However, I feel that you are not really taking into account the feedback :/ The current approach is to start from the change of paradigm created by the web, avoid the scifi genre to avoid making the theme too dry for most people, and at the same time relate to a strong subject that can polarize (this is what we need in order to 'exist' and create some buzz at the beginning). You are thinking about the game already, where we are still thinking about finding this angle of approach, and you come back to the AI (even in a light way) despite the fact that valid concerns have been raised about the concept. The fact that I don't see the will to grasp what is underneath the Gaia theme and what we're trying to achieve gives the impression that you ignore a part of the discussions that have taken place until now. I can understand that you don't like the environmental theme, that's fine! But then what we would have needed is new concepts and themes, not jumping directly to the game itself with a some bits of AIs and some bits of environment. This is even more essential because you're applying for a contractor position, and these reasons will likely prevent you from getting the contractor job.
However, if what I'm trying to convey makes sense to you, it shouldn't prevent you from staying around and contributing ideas - getting the contractor job and being a contributor are two different things - and I'll be happy to keep discussing these questions with you. Best D
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