> 
> Did you count converting all the code in objects, or just the
> user/session? What would remain to implement in objects afterwards?

[Vlad] I think that if I do the user/session class I pretty much cover all
the remaining code.
There may be the need for some adjustment in the existing classes, but I
don't think we will need new classes after that.
> 
> To avoid facing the same issue in the future, you'll want to have a
> solid base OO structure at the end. Maybe it would be worth trying to
> quickly model the general structure with a simple UML schema, to tackle
> potential issues with the structure before starting to alter the code
> (not the full-fledged UML btw, just the elements on this page would do
> it:
> http://atlas.kennesaw.edu/~dbraun/csis4650/A&D/UML_tutorial/class.htm
> ).
> 
> If we make this alpha2.2, you could work on the modeling this Friday,
> then I would review and modify it if necessary over the week-end, and
> then you would have from Monday to Thursday to implement the structure.
> What do you think?

[Vlad] I could definitively try that. But I do not know how it will fit with
the rest of the things left to do.
On Friday I worked with Proppy on installing ajaxim on my system, then I was
unable to get to the office on Monday and a good portion of Tuesday and then
I started to work on the code review. So, we're not very advanced with the
frontend of missions.
So, I'm thinking to try to finish the modification from the cod review until
Thursday evening so you can review them on Friday. Starting on Friday I can
work on the UML schema or continue with the AjaxIM and frontend of missions
and work through the weekend to recuperate some of the lost days.
What do you think? What do you want me to do first?

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