The information on the color mode is only populated at framebuffer
enable time. At probe time, it's all zero, so it's useless to print it
out. Drop it.

Signed-off-by: Ahmad Fatoum <[email protected]>
---
 drivers/video/sdl.c | 9 ---------
 1 file changed, 9 deletions(-)

diff --git a/drivers/video/sdl.c b/drivers/video/sdl.c
index 8f5b409efb4a..9811b2cf128e 100644
--- a/drivers/video/sdl.c
+++ b/drivers/video/sdl.c
@@ -59,15 +59,6 @@ static int sdlfb_probe(struct device_d *dev)
        fb->screen_base = xzalloc(fb->xres * fb->yres *
                                  fb->bits_per_pixel >> 3);
 
-       dev_dbg(dev, "red: length = %d, offset = %d\n",
-               fb->red.length, fb->red.offset);
-       dev_dbg(dev, "green: length = %d, offset = %d\n",
-               fb->green.length, fb->green.offset);
-       dev_dbg(dev, "blue: length = %d, offset = %d\n",
-               fb->blue.length, fb->blue.offset);
-       dev_dbg(dev, "transp: length = %d, offset = %d\n",
-               fb->transp.length, fb->transp.offset);
-
        /* add runtime hardware info */
        dev->priv = fb;
 
-- 
2.29.2


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