Hi, Does batik internally use the builder to build GraphicsNodes
or does it always use Documents? I have tried to build GraphicsNodes from
Elements but was unsuccessful until I copied a piece of code from the
build(Document, …) method. The build(Element, …) method in
GVTBuilder misses some document initialization calls, see attached
implementation, which after adding the build method works smoothly. I have been using this to build child GraphicsNodes of an
SVG document so that I can rasterize fragments of it. However, so far its
been pretty unsuccessful because all of the 'g' elements have been the wrong
size and all the shape nodes (mostly 'polygon') have appeared as black images
(although they do seem to be the right size). Can anyone think of a good way to rasterize parts of an SVG
document, or a path to develop this functionality with batik? Jon |
MyGVTBuilder.java
Description: Binary data
--------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]