> i did not quite understand.. where will i get the matrix? through the element
> that i want the coordinates converted? do i get the inverse of the matrix
> and apply it to the point? i did that but i get the coordinates on the
> canvas and not on the screen..

Although slightly off-topic, there's an interactive sample [1] which
may help demonstrating the concept Thomas Deweese was reffering to.
Getting screen coordinates makes it work even then the container
element is resized (read "not using 1:1 scaling"). The dragging in
demo works as expected when you resize the viewport, for example - in
more naive samples, when you did that you ended up with a drag which
was quicker or slower than expected due to the screen transform.

Hope this helps,

 Helder Magalhães

[1] http://blog.codedread.com/archives/2005/12/21/how-to-enable-dragging-in-svg/

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