thanks for the reply. but the article explains how the screen coordinates can
be converted to svg coordinates. i am trying the other way around.. i want
the screen coordinates of the svg coordinates..


Helder Magalhães wrote:
> 
>> i did not quite understand.. where will i get the matrix? through the
>> element
>> that i want the coordinates converted? do i get the inverse of the matrix
>> and apply it to the point? i did that but i get the coordinates on the
>> canvas and not on the screen..
> 
> Although slightly off-topic, there's an interactive sample [1] which
> may help demonstrating the concept Thomas Deweese was reffering to.
> Getting screen coordinates makes it work even then the container
> element is resized (read "not using 1:1 scaling"). The dragging in
> demo works as expected when you resize the viewport, for example - in
> more naive samples, when you did that you ended up with a drag which
> was quicker or slower than expected due to the screen transform.
> 
> Hope this helps,
> 
>  Helder Magalhães
> 
> [1]
> http://blog.codedread.com/archives/2005/12/21/how-to-enable-dragging-in-svg/
> 
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