i think that is not the problem because the overlay and interactor is
patterned from the zoom interactor..
i have read somewhere that canvas.immediateRepaint() can also be used even
with complex svg.. what do you mean by complex? large svg? is it ideal to
use for svg editors?


thomas.deweese wrote:
> 
> Hi Hardc0d3r,
> 
> hardc0d3r <[EMAIL PROTECTED]> wrote on 07/21/2008 03:54:58 AM:
> 
>> how do i prevent the flickering? how do i do double buffering from an
>> overlay?
> 
>    Do you have the Swing double buffering turned off for some
> reason?
> 
>    If you do then you should turn it back on: 
>         canvas.setDoubleBuffered(true);
> 
> 

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