The only part I am still curious about is how I might be able to use the X-Code debugger to help me track down problems when I try to do something real.

It's been a long time since I had to do this, but if I remember correctly, the basic idea is:

Open the plugin project;
Build the plugin;
Make an alias of the plugin in your Tools folder;
Right click on the "Executables" node, and choose "Add->New Custom Executable"
Click the Choose button, and pick your BBEdit/TextWrangler application;
Switch to the "Debugging" panel, and make sure "Start executable after starting debugger" is enabled;
Set a breakpoint;
Build & Debug

--
Steve Kalkwarf
<[EMAIL PROTECTED]>


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