More here: http://en.wikipedia.org/wiki/Pidgin

Omi



Jamil Ahmed wrote:
> I guess, পিজিন
>
>
> On 09 Apr 2007 03:15:46 -0700, mak <[EMAIL PROTECTED]> wrote:
>   
>>   It was a good name "gaim" now "pidgin"
>> উচ্চারণ কি হবে "পিডগিন" নাকি "পিডজিন" and thanks for sharing;
>>
>>
>> On 09/04/07, Jamil Ahmed <[EMAIL PROTECTED] <itsjamil%40gmail.com>>
>> wrote:
>>     
>>> ---------- Forwarded message ----------
>>> From: Luke Schierer <[EMAIL PROTECTED] <lschiere%40users.sf.net>>
>>> Date: Apr 7, 2007 7:57 PM
>>> Subject: [Gaim-i18n] [Gaim-packagers] Important and long delayed news
>>> To: [EMAIL PROTECTED] <gaim-i18n%40lists.sf.net>
>>>
>>>
>>> Dear translators,
>>>
>>> Many years ago, when this project was first started, it was called "GTK+
>>> AOL Instant Messenger." AOL naturally complained, and Mark Spencer
>>> changed the name to "Gaim." AOL was appeased, and no one really ever
>>> heard of it because there were very few users back then.
>>>
>>> A few years passed, AOL trademarked "AIM," and started refering to their
>>> IM services under that name. They complained. The issue was brought up
>>> on Slashdot, and the developers at the time got some legal support.
>>> That legal support advised that the ongoing discussions with AOL be kept
>>> confidential until fully settled, and so it remained. Everyone thought
>>> the issue went away then. It sorta did, in that AOL stopped responding
>>> to the legal support for a while.
>>>
>>> Our legal support has changed several times, and each group of lawyers
>>> have recommended silence & secrecy. Around the time of the first 2.0.0
>>> beta, AOL came back into our lives in a very strong way, this time
>>> threatening to sue Sean.
>>>
>>> This represents a clear pattern. AOL received more pushback than they
>>> expected, and would sort of let things stand for a while. They they
>>> woudl threaten a different Gaim developer. Each time a new Gaim
>>> developer was threatened, we had to look at new legal support.
>>>
>>> This process could not go on forever. As a result we ended up forming
>>> the Instant Messaging Freedom Coporation, and making it legally
>>> responsible for Gaim. We also had our new legal support work to create
>>> a real settlement with AOL that would get this issue dismissed from our
>>> lives forever.
>>>
>>> Getting a settlement with AOL has taken FAR FAR longer than we would
>>> have ever guessed. On legal advise, we have refrained from any non-beta
>>> release during this process as a show of good faith, and to keep AOL
>>> from giving up on it. Again, on legal advise, we have also kept this
>>> information closely embargoed.
>>>
>>> At long last, I am pleased to announce, that we have a signed
>>> settlement, and can again release. There is one catch however, we have
>>> had to change the project's name.
>>>
>>> After long, and unfortunately secret (as we could not say why we were
>>> looking at a name change, we ended up just doing this ourselves),
>>> debate, we settled on the name "Pidgin" for gaim itself, "libpurple" for
>>> libgaim (which, as of 2.0.0 beta6, exists), and "finch" for gaim-text.
>>> Yes, the spelling of "Pidgin" is intentional.
>>>
>>> Since between the name, and the nature of the 2.0.0 release itself, so
>>> much is changing, we decided to go ahead with something we have talked
>>> about doing for a while now anyway. We have gotten our own server,
>>> kindly donated by DVLabs. As a result our new home will be
>>> www.pidgin.im and developer.pidgin.im We, at least for now, will still
>>> be using SF's mirroring system for releases. However, the bug tracking
>>> will no longer be on SF, and we will be migrating the mailing lists at
>>> some point soon. Also, we have chosen to go with monotone for our
>>> revision control, rather than the SF cvs or svn.
>>>
>>> In the last week or so, an upgrade to SF's infrastructure caused an old
>>> version of the gaim-cabal list to become briefly public. It has always
>>> been our intention to end-of-life this list and make its archives public
>>> once the settlement was signed. Fortunately, very few people took
>>> notice of the lapse, and equally fortunately, the legal process has
>>> concluded, allowing us to make a formal announcement now, instead of
>>> months from now.
>>>
>>> I, and all of pidgin's development team have deaply hated the need to
>>> keep some portion of our work, decision making and discussion secret for
>>> a time. I sincerely appologize that as a result of this need, you all
>>> have had no chance to help us with it, and to provide feedback. I also
>>> regret that this will create additional work for you.
>>>
>>> Now that the settlement is signed, we are looking at making our public
>>> announcement sometime this weekend or early this coming week. We hope
>>> to have the final pidgin 2.0.0 release late this week or early next.
>>>
>>> I know we have announced a string freeze several times, and only poorly
>>> kept the source actually frozen. Hopefully you now see why there were
>>> several false attempts at releasing (delays in the legal process), and
>>> why it has been hard to honor the string freeze (no sure notion of when
>>> exactly we would be able to release, whether in weeks or in months).
>>> This will be the last string change before the final release. Ethan
>>> tells me that for some languages this will be more than a search and
>>> replace operation, or I would just sed the po files and change the name
>>> myself.
>>>
>>> Nathan is working on getting a new copy of the i18n page up at
>>> www.pidgin.im. We are closing the SF tracker (I believe there are one
>>> or two translation updates still in it. I will grab those shortly), so
>>> new updates should go to developer.pidgin.im, just create a ticket for
>>> them. You may need to gzip your po file to be able to upload it.
>>>
>>> luke
>>>
>>> luke
>>>
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