in terms of IDE style development tools for STM32 controller boards i'd 
think 
GNU ARM Eclipse
http://gnuarmeclipse.github.io/
and GNU ARM Embedded Toolchain
https://launchpad.net/gcc-arm-embedded

is quite 'well known' if I'm right about it GNU ARM Embedded Toolchain can 
be used to do similar 'bare bone' development on platforms like 
beagleboards / beagle bone black etc
hence, one of the considerations which would be related to costs is how 
much hardware resources can a 'project' afford, e.g. a beagle bone black 
with 512m ram and 4g flash would literally be considered 'plenty' and 
possibly 'expensive' for a 'microcontroller' project. but i'd guess 
everyone's mileage varys

but say if one is trying to program a 'scope' with rather elaborate 
computations and displays along with a Gui user interface and plenty of 
functions FFT / digital filters etc doing it 'microcontroller' style may be 
quite a 'monumental' task ;)

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