On Mon, Aug 7, 2017 at 12:21 AM, sajeevan k <sajeev...@laxven.com> wrote:
> Hi all,
> Please provide help on using OpenGL with Beaglebone Black.
OpenGL has both hardware-supported and software implementations. If you're
planning to do something ambitious with your graphics, you need the
hardware drivers, which are proprietary and a little tricky (depend on
particular kernel version, etc). What are you trying to accomplish, what
did you try so far and what was the result of your attempts?
> Thanks & Regards,
> On Thursday, August 3, 2017 at 10:19:45 AM UTC+5:30, sajeevan k wrote:
>> Hi all,
>> I have been using Linaro Tool chain and sysroot for cross compiling and
>> building my Qt applications for Beaglebone Black Rev C with debian image
>> Cross Compile Tool chain used -
>> Sysroot used - sysroot-eglibc-linaro-2017.01-arm-linux-gnueabihf.
>> Does this arrangement support OpenGL?
>> Is there any sysroot available for Beaglebone Black with installed OpenGL
>> ES packages ?
>> Thanks & Regards,
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