Works for me here.
Start J
load'plot'
plot 10?10
Please provide more info.
----- Original Message -----
From: "Ronan Reilly" <[EMAIL PROTECTED]>
To: "Beta forum" <[email protected]>
Sent: Wednesday, May 31, 2006 10:26 AM
Subject: Re: [Jbeta] 601 n beta available for Mac
Hi,
The plot function appears to be broken in this release.
Ronan
On 30/05/2006 20:25, "Eric Iverson" <[EMAIL PROTECTED]> wrote:
n beta available for Mac
http://www.jsoftware.com/download/j601nbeta_darwin.tar.gz
Install:
cd ~
tar -xzf [path]j601nbeta_darwin.tar.gz
sudo mv libj601.dylib /usr/lib/.
This version has latest changes and fixes as discussed in the forum.
The default install configuration (and the eventual final release) is
that
x. y. u. v. m. n. are spelling errors. Use Edit|Configure|Parameters to
allow x. y. etc. if required (or do 9!:49[1).
Darwin OpenGL (like Linux) uses an offscreen buffer for rendering and
probably does
not get hardware accelleration. However, copying pixels from the memory
buffer to the screen is much faster and overall performance is much
better
than in the previous beta. In theory the groundwork is all in place for
an
ambitious user to redefine rc_jzopengl_ to create a hidden window with
normal glx/agl/cgl/X11 services and do the rendering there with hardware
accelleration. The overhead of copying the pixels to the screen is
probably
not so high as to justify the additional work required in Java and C to
more
directly link the Java screen with the rendering context.
Ctrl+f in an OpenGL demo animates 100 frames and reports frames/second.
There are many changes in the lower level OpenGL support and we recommend
study of the reworked OpenGL Introduction lab for details.
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--
Professor Ronan Reilly
Head of Department
Department of Computer Science
NUI Maynooth
Maynooth
Co. Kildare
IRELAND
t: +353-1-7083847
e: [EMAIL PROTECTED]
w: http://www.cs.nuim.ie; http://cortex.cs.nuim.ie
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