Some suggestions: - Can you ping thr player from the server? - Does the player show up as a connected client on the server web page? [latest server code should automatically forget clients which aren't seen for 5 minutes] - is there an active control connection to the client [enable network health and look at its web page] - does "netstat" on the server machine show any TCP sessions to the client - can you start a network test to this player from the 6.5 Network Health web page?
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