(Thanks for relocating this btw.  :-))

Just came across this bug: 
http://bugs.slimdevices.com/show_bug.cgi?id=8593

Although there has clearly been much debate, I believe (if I'm reading
correctly) that the current direction is to unsync the players before
an alarm starts.  I can't see any reason why this solution wouldn't
work for me, but as there's been so much disagreement I just wanted to
add a vote for NOT having all Boom players start together on an alarm.

The logic here seems simple.  Imagine a family where 2 or more members
of the family have their own Boom in their bedrooms.  In most cases the
whole family won't want to be be awoken by one member's alarm!  (Imagine
the arguments at breakfast!)

I can see some people wanting the option to do this, but I think the
default has to be NOT to do it.    In my case there's no family to
consider, but I still don't want my second Boom blasting away in the
kitchen to delight my neighbours.

On a related note, they seem to be waking together in the latest 7.3
code.  Does anyone know when a fix will hit the nightlies?  Also I
don't believe the sync'd players are observing the volume chosen for
the alarm - they appear to start playing at the last volume set on that
particular player.


-- 
twynne
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View this thread: http://forums.slimdevices.com/showthread.php?t=56090

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