Hi all,

FSAA was breaking border/lasso select operations (e.g. orphan vertices were 
selected).

FYI, The root cause for this issue is that as soon as FSAA is enabled at 
pixelformat level, even if not enabled afterwards, some color artifacts may 
appear in draw operations.
This breaks the color coding selection method that is currently used in Blender 
for various selection tools like border, lasso, circle... when occlude geometry 
is enabled.

To fix it, the color coding selection method has to be replaced, and this is 
what this patch does by implementing the occlusion query method for the 
border/lasso/circle selection tools:

http://projects.blender.org/tracker/index.php?func=detail&aid=20660&group_id=9&atid=127

I'm looking forward for your feedback / comments / suggestions...

Damien
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to