Ton Roosendaal wrote: > - Jason mentions that he'd prefer toolbox back (as for 2.4x), which > was a good feature for documentation for him. Ton invites all > documenters to send in their top hotlists todos (only the essentials > please!) this week latest. > Some findings I made during this week, sorry for the weird format etc.
--------------------------------------------------------------------- [inconsistency] pan in 3dview and UVImageEditor should be the same (or at least ALSO pan with Shift-MMB in UVImageEd) [missing] keyboard (Cursorkeys) controll for Grab/Rotate/Scale [missing] no way to set a vertex/handle in the f-curve editor to a specific way (think old NKEY window in the IpoEditor) [bug] CTRL-F3 make a shot of whole screen (not the actual window like in 2.4x), SHIFT-CTRL-F3 not implemented, Screnshot via Search leaves Searchwindow open [missing] confirm filewindows with RETURN [weird] clearing a number input an pressing return should (IMHO) clear the button with ZERO or a default value NOT the last value [missing] feedback for Remove Doubles for example [missing] Remove Doubles does not remember its Treshold (same for other tools) [missing] Select a complete single f-curve for copy/paste, maybe a L-inked select would be nice, or a double LMB on the channel [missing] Proxy generation (threaded, in background) for ImageSequencer [missing] ImagePreview of Sequencer not scalable [missing] Swap render buffers for comparisons of renders [bug] Whitespace handling in Texteditor often messes up [feature] allow copy/paste of f-curve keyframes between different types, e.g. emit and energy value, sometimes you need the same complicated curve on 2 functions. Ideally I would use a driver her but see below [missing] Scale to Image Aspect Ratio (Alt V) [missing] added Primitives are not named properly (only as Mesh.xxx) [missing] ToolShelf should survive a restart [missing] Record Game Physics to Ipo, errr... f-curve [Drivers] -------------------------------------- [I miss it ;-)] not all data can be driven, no hint from the GUI here, undocumented of course alse " <kaito> anyway; the simple answer for calli is: "yes, blender doesnt support driver relations other than with and between bone/objects" <kaito> calli: of course we want it work :) but how far you want to stretch it, preview renders again on changing driven value? <kaito> calli: anyway, we have this high on our todo, but it's an impact of the animation system refactor (make everything animatable) which is a larger scale project than the 2.5 original specs Yes I want it to extend to its max. If it is not doable at least the GUI should tell the user so, e.g. not allowing to add drivers which are non-funct. --------------------------------------------------------------------- Greetings, Carsten _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
