>
> Is it possible that PCRENATIVE=yes fails because there are only shared
> libs, libpcre.so, available?
>

Yes, it's possible. The compiler should be able to find libpcre.a.

I should at least be able to build with the unixbuild.sh script once
> I've fixed the path problem. One possible problem though is, it uses
> it's own libxml and not pcre. Another possibility is, I'm building on an
> x86_64 system with a lib and lib64 directory, maybe it's not in the
> search path or something. I did try making a link libpcre.so in /lib to
> /lib64/libpcre.so.0.0.1
>

You can post any compiler errors to http://pasteall.org, Blender's favourite
pastebin, to get more help from developers.

Arystan
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