> > Is it possible that PCRENATIVE=yes fails because there are only shared > libs, libpcre.so, available? >
Yes, it's possible. The compiler should be able to find libpcre.a. I should at least be able to build with the unixbuild.sh script once > I've fixed the path problem. One possible problem though is, it uses > it's own libxml and not pcre. Another possibility is, I'm building on an > x86_64 system with a lib and lib64 directory, maybe it's not in the > search path or something. I did try making a link libpcre.so in /lib to > /lib64/libpcre.so.0.0.1 > You can post any compiler errors to http://pasteall.org, Blender's favourite pastebin, to get more help from developers. Arystan _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
