Quick googling revealed there's an OpenSUSE package that contains libpcre.a: http://www.novell.com/products/linuxpackages/opensuse/pcre-devel.html.
On Thu, Feb 11, 2010 at 5:12 PM, Dave Plater <[email protected]>wrote: > On 02/11/2010 12:33 PM, Arystan Dyussenov wrote: > >> Is it possible that PCRENATIVE=yes fails because there are only shared > >> libs, libpcre.so, available? > >> > >> > > Yes, it's possible. The compiler should be able to find libpcre.a. > > > > I should at least be able to build with the unixbuild.sh script once > > > >> I've fixed the path problem. One possible problem though is, it uses > >> it's own libxml and not pcre. Another possibility is, I'm building on an > >> x86_64 system with a lib and lib64 directory, maybe it's not in the > >> search path or something. I did try making a link libpcre.so in /lib to > >> /lib64/libpcre.so.0.0.1 > >> > >> > > You can post any compiler errors to http://pasteall.org, Blender's > favourite > > pastebin, to get more help from developers. > > > > Arystan > > > I've found a program called pcre-config which outputs "-L/usr/lib64 > -lpcre" when used with the --libs switch and I'm trying to pass that to > LDFLAGS and see what happens. > Regards > Dave P > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
